Nexon has released its financial results for the fiscal year ended December 31, 2022.
The numbers
Full year:
Revenue: ¥353 billion ($2.69 billion), up 28.9% year-on-year
Net income: ¥99.9 billion ($763 million), down 11.6% year-on-year
Q4 2022:
Revenue: ¥81 billion ($618 million), up 49% year-on-year
Net income: Loss of ¥7.93 billion ($60 million), versus net income of ¥21.9 billion ($167 million) in Q4 2021
The highlights
Nexon had a tough Q4 2022, with net loss attributed to a “¥25 billion FX loss primarily on US dollar-denominated cash deposits,” the company said. But its revenue was up quite significantly, thanks to the good performances of Dungeons & Fighter and FIFA Online 4 in China, it said.
“Revenues from our mobile business in Korea were lower than planned,” the company added.
The full year was also mixed, with Nexon noting that “the global situation remained uncertain.” While the company said it achieved “record-breaking full-year revenue driven by the growth of existing titles,” especially live games, it recorded losses in several areas.
“Loss on revaluation of investments in crypto-assets made through an exchange due to a change in the market environment, and share of loss of investments accounted for using equity method recorded in accordance with the business performances of equity method affiliates, increased year-over-year,” the company said.
Going forward, Nexon said it will focus on MMOs, cross-platform titles, leveraging its IPs, and investing in new IP.